AI Insights · Timothy · July 2021
Top 5 Celebrity Games on Android in the UK - Q2 2021
Explore the performance of the top 5 celebrity games on the Android platform in the UK during Q2 2021, with detailed insights on downloads, revenue, and active users.
During the second quarter of 2021, the top 5 celebrity games on Android in the United Kingdom showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed, with data sourced from Sensor Tower.
Kim Kardashian: Hollywood by Glu saw its weekly revenue fluctuate, starting at around $7.2K in late March, dipping to $4.1K by mid-May, and peaking at $8.1K by the end of June. Downloads were relatively stable, with a notable increase from 280 in mid-April to 864 by the end of June. Active users showed a slight decline from 2.6K in late March to 2.1K in mid-June, before rising to 2.7K by the end of the quarter.
BTS WORLD from Netmarble experienced a gradual decline in weekly revenue from $2.7K in late March to $1.2K by mid-May, before recovering to $2.6K by the end of June. Downloads were minimal in the beginning but saw a rise to 270 by the end of the quarter. Active users showed a steady decline from 2.3K in late March to 1.9K in early June, with a slight increase to 2K by the end of June.
Revue Starlight Re LIVE by Ateam Entertainment Inc. had a modest weekly revenue, peaking at $700 in late April and maintaining between $169 and $568 for most of the quarter. Active users dropped significantly from 43 in late March to 11 by mid-May, stabilizing around 25 by mid-June.
PewDiePie's Tuber Simulator from Outerminds Inc. showed a consistent weekly revenue, hovering around $307, with slight peaks reaching $381 in late May. Downloads remained steady, averaging around 600 per week, with a peak of 744 in late May. Active users consistently stayed above 6K, with minor fluctuations throughout the quarter.
Idle Streamer - Tuber game by Wazzapps global limited experienced a sharp decline in weekly revenue, starting at $408 in early April and dropping to $45 by late June. Downloads also decreased from 15.7K in late March to 3.4K by the end of June. Active users followed a similar trend, declining from 22.4K in late March to 8.4K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.